﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace _2DGame
{
    class Menu
    {
        GameObject exitButton;
        public GameObject ExitButton {
            get { return exitButton; }
            set { exitButton = value; }
        }
        public Menu(Vector2 ScreenSize)
        {
            
        }
    }
}
